FTZ: Endgame Vol.2 is a PvE Multi-Gamemode map where you can use Guns or Magical Weapons/Tools to fight thought modified enemies and bosses.
Although this map is meant to be played by 1 player, it can support more players(with a super good server)
No Mods required!
Resourcepack for Servers
Download Here
Join Discord for Further Discussion
Join Discord Here
Rules
- 1. Don't cheat!!!!!!!! - Requies open cheats to work
- 2. Play with Minecraft version 1.19.3 if you are playing the newest version(MUST)
- 3. Click the signs to play
- 4. This map is super heavy. If you are using Aternos or any server hosting that has low-medium RAM. It is going to be Super Laggy especially when using rapid-fire weapons.
- 5. For guns, Right Click your Mouse to shoot and Sneak(Shift) to Reload
- 6. Suggest not to play it on multiplayer as the other player(s) may have bug and heavy lag on server.
- 7. Set the Render distance(Including the Simulation Distance one) to 18 or more if you can. Otherwise around 5-10.
- 8. Highly suggest not to use any modpacks(Except some mod that it can reduce mob lag), datapacks or resourcepack
- 9. Turn up the master voice to hear the gun sounds(Around 30%, and not to high up for Computer Volume)
- 10. Don't try to grind mob spawners/spawning too many mobs in ColSkyBlock Mode, it will cause extreme Lag. Also, it is singleplayer only
- 11. If found carrot on a stick skin for guns/tools, please download the resourcepack and equip it
- 12. Be aware of random lag spikes......
Map Features
- 27+ Custom Guns
- Ammo System
- Massive amount of Unique Weapons/Tools/Armor
- Custom Healing System
- Purchase System for Zombie Apocalyse Mode
- Stamina System(Because no food required for most modes)
- Shop for Classic, Zombie Apocalyse, ColSkyblock and Block Defender
- Gamemodes which all of them are unique in thier own ways
- Custom Death System(for Multiplayer)
- Mostly used Functions to create
- Unique Enemies(With abilities)
- Custom Gun Skins
- Custom Advancements & Loottable for ColSkyblock
List of Gamemodes
- Classic Mode
- ColSkyblock - Singleplayer ONLY
- Zombie Apocalyse Mode + Plane Crash Mode
- Block Defender
- Tower Protector
- Boss Fight
- Cave Mode
Credits
Inspired by:
- Hypixel Server
- Chunk Defense from MinecraftMaps.com
- Newbie Difficulty of Boss Fight - Clash Royale
Tool Used:
3D Models:
Tips and Notes
- 1.If you found any button or lever in the classic mode, try to activate it, you can get a weapon from that or something else will happen.
- 2.The Map in Cave mode is to guide you to explore it
- 3.Most gamemodes require some skills to win.
- 4.Always to remember to search those houses as there may have buttons to click when in classic mode
- 5.The locked doors in the Zombie Apocalypse requires sneaking to open.
- 6.try to use shaders if you computer is (VERY)good, it is much better then normal one.
- 7.You can use Optifine to make the experience even better.
- 8.Use your coins wisely as the shop items will not have a refund
- 9.Don't try to summon too many Dummies(Skeleton) if you computer cannot handle this
2022-11-17 - Map Released.
v1.82:
- Improved the datapack unloading while entering Block Defender mode
- Fixed a issue where non-mob entity will count in the mob death system while in Block Defender mode
- Removed a lot of armor stand from the game [by accident](don't worry, all of the importants will generate back once you enter the game)
- Which replaced all armor stand display to item frame in block defender mode
- Fixed the issue where some mobs would keep spawning for no reason when entering ColSkyblock mode
- Updated the Minecraft version to 1.19.3
- Added a code that disables unused datapacks when on Block Defender mode(It would take a while after game ends or b4 entering)
- Added Durability system for most weapons/tools/armor for Block Defender
- The LEVEL system!(in case it didn't work, type /function zombies:levelsetup)
- Revamp to Classic Mode Secret Buttons: Now it will randomly select 20(40 in total) secret button locations and you can now win by finding all of them
- 3 gun upgrades: Old Rifle(1), RPG(2), Flamethrower(+2)
- Balanced the ammo supply of guns in Zombie Apocalyse Mode
- Replaced Sheep Spawn Egg with Warrior Piglin Spawn Egg: Can switch to melee/ranged mode
- Replaced bookshelf with white wool
- Added 4 new music to different parts of the game(There is an extra one which isn't used for now)
- Zombie Apocalypse mode will now show the current wave below the coins section
Changed the way of difficulties:
- Normal will be the same as before
- Easy difficulty will now also gain 25% Attack Damage(not guns and magic tools) and -25% less Mob's health(including your ally[insert evil noise])
- Hard difficulty will now also reduce player attack damage by 30%(not guns and magic tools) and +50% Mob's Health
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